Technical Designer (Remote) - Talent Pipeline
Remote
About the job
Forgotten Empires is looking for a Technical Designer to join their team remotely within Europe. In this role, you will design gameplay, narrative, and mechanical elements while leading implementation using Blueprint scripting and Sequencer.
What you will do
- Design gameplay, narrative, and mechanical elements
- Create innovative gameplay experiences
- Lead implementation of gameplay components using Blueprint scripting and Sequencer
- Collaborate with design leaders to refine gameplay
What you bring
- 2+ years game design experience with Unreal Engine 5
- Proficient in UE Blueprints with 2+ years experience
- Ability to create functional prototypes
- Strong communication skills
- Ability to write design documentation
- B2 English level
Nice to have
- Experience with strategy games
What you get
- Competitive employment packages
- Remote work within Europe
- Creative and supportive team environment
- B2B contract
Summary by Personeel.com. The full job description and the application form are on Forgotten Empires's website (apply.workable.com); Apply takes you straight there.